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Difficulties

Database / Difficulties

Difficulties

This page summarizes the differences between the normal MISSION difficulties (Easy / Normal / Hard) and EXTRA 1-10.

Normal MISSION

Difficulty
Deck
Battle Timer
Starting Coins
Initial Redraw Cost
Enemy HP
Enemy ST
Easy
Single deck
80 sec.
50
0
x0.7
x0.5
Normal
Multi deck
40 sec.
50
0
x0.85
x0.75
Hard
Multi deck
40 sec.
25
15
x1.0
x1.0

EXTRA MISSION

Difficulty
Restrictions
1
  • Bosses for each level are selected randomly
  • One Noise blessing is added at the start of each level
2
  • Blessings are excluded from treasure-floor rewards
3
  • Skill-floor appearance rate is reduced
4
  • Enemies become stronger (HP/ST x1.1)
5
  • Start a dungeon with 2 Noise blessings
  • Boss Roxy is added

Roxy requires a clear while holding the McGuffin blessing

6
  • Battle reward coins reduced by 20%
7
  • Combo bonus growth rate is halved
8
  • Health recovery between levels is reduced to 25%
  • Energen G is added to starting blessings
9
  • Keep Gem count is reduced to 3
10
  • Enemies become even stronger (HP/ST x1.2)
  • Boss Roxy Prime is added