Difficulties
Database / Difficulties
Difficulties
This page summarizes the differences between the normal MISSION difficulties (Easy / Normal / Hard) and EXTRA 1-10.
Normal MISSION
Difficulty
Deck
Battle Timer
Starting Coins
Initial Redraw Cost
Enemy HP
Enemy ST
Easy
Single deck
80 sec.
50
0
x0.7
x0.5
Normal
Multi deck
40 sec.
50
0
x0.85
x0.75
Hard
Multi deck
40 sec.
25
15
x1.0
x1.0
EXTRA MISSION
Difficulty
Restrictions
1
- Bosses for each level are selected randomly
- One Noise blessing is added at the start of each level
2
- Blessings are excluded from treasure-floor rewards
3
- Skill-floor appearance rate is reduced
4
- Enemies become stronger (HP/ST x1.1)
5
- Start a dungeon with 2 Noise blessings
- Boss Roxy is added
Roxy requires a clear while holding the McGuffin blessing
6
- Battle reward coins reduced by 20%
7
- Combo bonus growth rate is halved
8
- Health recovery between levels is reduced to 25%
- Energen G is added to starting blessings
9
- Keep Gem count is reduced to 3
10
- Enemies become even stronger (HP/ST x1.2)
- Boss Roxy Prime is added