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Characters

Featuring 3 characters

Meet the three members of ANTHEM#9 and learn about their profiles, combat styles, and personalities.

Rubit Audettebone

AGENT #034

Rubit Audettebone

Age / Gender
22 / Female
Height
164 cm
Weapon
Daggers / Poison
Personality
An intellectual, rational, and secretive woman with an alluring air; talkative and fiercely competitive.
Unexpected side
She adores animals. Even while confronting an enemy, the sight of a cat can captivate her and leave her speechless.
Talents
She speaks more than twenty languages, never forgets anything she sees or hears, and is also skilled at brewing delicious coffee.
Weak points
Without her glasses she can barely see. She also has a terrible sense of direction and gets lost easily.
Guiding principle
She sees beauty in things whose opposing sides exist naturally in balance, and acts according to that aesthetic.
Why they joined
She sensed that ANTHEM#9 founder Edy's vision of the world aligned with her own aesthetic and decided to join the organization.
Background
Said to have an estimated IQ over 200, Rubit possesses extraordinary intellect. Because she was too adept at reading people's minds, she never fit in and gradually went from being hailed as a prodigy to being shunned as a witch or demon. In her late teens, she immersed herself in scholarship and developed a personal philosophy that finds beauty in the natural balance of opposing sides. Having grown up with little contact with her peers, her thinking and speech are somewhat old-fashioned. For self-defense, she also learned to wield daggers and handle poison.
Phannie Tizer

AGENT #066

Phannie Tizer

Age / Gender
28 / Male
Height
181 cm
Weapon
Guns
Personality
A pleasure-seeking born gambler. He lives day to day without a plan, loves flash and attention, values thrills and style over money, and has an eye for women.
Unexpected side
Contrary to his usual frivolous demeanor, he is deeply compassionate and cannot leave someone in trouble.
Talents
Exceptionally lucky and sharp-eyed. He likes chatting up women, though they rarely give him the time of day.
Weak points
He dislikes children, yet they are inexplicably drawn to him. When his fortune looks bad, he dwells on it and loses his edge.
Guiding principle
He judges a gamble by whether it offers enough thrill to stake his life on.
Why they joined
He joined ANTHEM#9 in pursuit of thrills he could never find in ordinary life—and because it pays the bills.
Background
Born into a family of professional killers, Phannie was trained in the art of killing from childhood. Unable to cast aside his humanity, however, he left both his family and the organization before adulthood. He still carries guilt over the tragedy that occurred during his escape. Gambling is a habit he later picked up to turn away from his nightmares, and it remains his only refuge. His pursuit of ever greater thrills gives him stimulation strong enough to forget those nightmares while also serving as penance for his past sins. He usually hides that past behind the persona of a carefree joker. Ironically, he now scrapes by taking dangerous jobs that put the very skills forced on him in childhood to use.
Beni

AGENT #148

Beni

Age / Gender
16 / Female
Height
155 cm
Weapon
Hand-to-hand combat
Personality
Honest and pure, always cheerful and innocent. She can be reckless, but no one can match her momentum. She is also a prodigious eater.
Unexpected side
She seems carefree and innocent, but she is actually quick-witted. She understands what is happening around her and deliberately plays the innocent.
Talents
She has an extraordinary appetite, excels at all kinds of athletics, and is also skilled at reading changes in the weather.
Weak points
Hunger drains both her strength and motivation. She is also bad at keeping time and always cuts it close.
Guiding principle
She believes that even an apparently righteous act cannot be true justice if it makes someone cry.
Why they joined
Believing she can achieve true world peace alongside Edy, she joined ANTHEM#9.
Background
She is the sole survivor of a minority tribe destroyed by a great power's assimilation policy. Beni lost her parents, siblings, and friends; only she, still a young child, managed to escape. Now under protection, she lives much like any other girl her age. Though she carries resentment toward the power that destroyed her homeland, she never shows it and instead lives brightly and positively as she tries to fit in. Her face paint and amulet are proof that she carries on the pride of her lost tribe. Her extraordinary physical ability and appetite are also traits inherited from her people. Her harsh upbringing gave her a stronger sense of justice than most, and she calls herself a hero of justice while championing world peace.